Author Archives: The Flan in the High Castle

The Martian Farm (Recapture Dover)

After two levels in the general “rural England” mould and a third that’s just London, The War of the Worlds gives us its first genuinely unconventional setting. This is the point where the game definitively steps beyond the narrow geographical … Continue reading

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A Middle-Aged, Pleasant, Well-Meaning Priest (The Complete Scripts)

One year after Father Ted aired its final episode, Graham Linehan and Arthur Mathews published a book. As its title suggests, The Complete Scripts collects in a single volume the screenplays for all 25 produced episodes. However, the book’s most … Continue reading

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A Cheap, Greedy Little Man (The Craggy Island Parish Magazines)

The sitcom format, powered as it is by the very particular way a cast perform and interact both with one other and with their live studio audience, doesn’t translate terribly well to book form. It’s to its credit, then, that The … Continue reading

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The Factory Operational (Parliament Is Attacked)

It’s evening, the sky an autumn bronze, and Martian forces are massing in central London. A mission falls to us: to marshall the resistance, to build an army, and to defend the city from the invaders. A more intuitive telling … Continue reading

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Fire to the Sea (A Promenade Companion / Compagnon de Promenade)

The album Promenade stands alone, a complete and self-contained work. That said, also it has a couple of satellites in its orbit: two EPs whose names mark them as supplemental, a pair of records slaved to the album and implicitly … Continue reading

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Buzz’s Dungeon and the Cosmology of Spyro

The Spyro series takes place in a universe which, at least structurally speaking, is genuinely unlike any other I’ve encountered in fiction. As you might expect from a mascot platformer, a typical Spyro game features a handful of free-roaming hub … Continue reading

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Bridge Transports Are Hard to Come By (The Martians Land at the Thames)

Every video-game level, to some degree or other, is a response to the one that precedes it. Where the first level of The War of the Worlds began peacefully, the second begins with fire: our introductory fly-by is interrupted by … Continue reading

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