Tag Archives: jeff wayne’s the war of the worlds (PS1 game)

To Destroy the Tempest (Thunderchild)

The best adaptations understand that The War of the Worlds is a two-part story. Book One, “The Coming of the Martians”, covers the first days of the invasion, with humanity still active and resistant; while Book Two, “The Earth Under … Continue reading

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To the Flying Machine (Oxford Is Taken)

The first two-level “arc”, for want of a better word, comes as a significant change of pace for The War of the Worlds. Where level five had us defending Oxford and eventually destroying the Martian base in the field to … Continue reading

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Marked as Blue (Defend Oxford Against Invasion)

The objective of the fifth level, “Defend Oxford Against Invasion”, is straightforward enough: the city is under attack, and we’re to fight off the Martians until a human base can be constructed. The game’s midpoint is in sight: we know … Continue reading

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The Martian Farm (Recapture Dover)

After two levels in the general “rural England” mould and a third that’s just London, The War of the Worlds gives us its first genuinely unconventional setting. This is the point where the game definitively steps beyond the narrow geographical … Continue reading

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The Factory Operational (Parliament Is Attacked)

It’s evening, the sky an autumn bronze, and Martian forces are massing in central London. A mission falls to us: to marshall the resistance, to build an army, and to defend the city from the invaders. A more intuitive telling … Continue reading

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Bridge Transports Are Hard to Come By (The Martians Land at the Thames)

Every videogame level, to some degree or other, is a reaction to the one that precedes it. Where the first level of The War of the Worlds began in peace, the second begins in fire: our introductory fly-by is interrupted … Continue reading

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The Wind Is Getting Up Now, Soldier (The Training Camp)

Naturally, the first level in Jeff Wayne’s The War of the Worlds is the game’s smallest and most straightforwardly designed. Set in a rural area south of London (specifically Sussex, judging by the loading-screen map), it’s largely a linear affair. Like all fourteen … Continue reading

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